It is now Friday, May 18, 2012, at 5:41 AM PDT.
You can connect to either nexus.gothhouse.org or to 63.249.15.35.
Last module modification was Saturday, April 14, 2012, at 10:52 PM PDT.
Last full restart was Friday, May 18, 2012, at 12:22 AM PDT.
Currently empty.
Last module modification was Saturday, April 14, 2012, at 10:52 PM PDT.
Last full restart was Thursday, May 17, 2012, at 1:42 PM PDT.
Currently empty.
| 2011-06-18: | Server news:Bioware has dropped the NWN forums. I am open to suggestions for a replacement but have not invested much time in that yet.In Character News:The merchant marines have pulled out of Areteth. Approach the Duty Commander in character if you want to know more.Saetsu is planning to return home soon, regardless of the risk. Meanwhile, he is spending a bit of time on the docks. Various bugfixes:Replaced two misbehaving traps.Removed a nonfunctional conversation branch for Lentias the clothier. Removed placeables from the Pass to Longmire to resolve an issue with characters getting stuck. Fixed an incorrect message in the crafting system. Fixed sheet music appearance again (it had to be changed in multiple places). Infectious zombie hearts removed. Pulled a couple of placeables and sounds from Longmire to reduce lagginess... it's probably not enough, but I did not have the heart to do much tampering with this lovely area. Various minor game balance tweaks - this does NOT constitue a promise that you will survive the new situations any more easily than the old ones! As Aristance used to say, "That's why it's called adventuring!" That said:Hennion: crabs in the port top out much lower.Areteth: the shadows who wait in ambush by the buried treasure spawn in smaller groups. Shikaga: CR adjusted upward for the oni. Encounter settings made easier ONLY for the encounters in the Narrow Road to the East. Low levels who want to visit Master Nodaku can do so by avoiding the main road. Also adjusted the encounter difficulty for the center of the spider cave (note that it is still harder than it was way back when, as you get both a mama spider and the monks who are there to harvest the venom). |
| 2011-03-18: | A rather substantial Aristance and Eyrelle building spree: Fancy new doors. Rideable horses. A new low-level adventuring land. A new low-level infestation clean-up quest. |
| 2011-03-14: | A demon hart has been spotted in many lands touched by the Veil. |
| 2010-12-05: | Nexus moved to a new server, same IP. |
| 2010-01-09: | Help the hapless hobbits, the Hennion harbor has been hadded. |
| 2010-01-02: | Tasty muchrooms now tasty, Temaline quest evolved, Raabstar castle renamed & Caine placed as NPC, dragons back in Jotunheim, Griaulia out of module, some CR adjustments in Dorminar, and various other minor details. Little Grey Mouse has been busy! |
| 2009-12-31: | More portalling changes. |
| 2009-12-30: | More portalling changes. |
| 2009-12-28: | Messembria removed. |
| 2009-12-27: | New treasure maps! More portalling changes. Some area changes and consolidation. Adding acid damage to a weapon now takes Drake blood. |
| 2009-12-23: | Shipmaster conversations changed, with new portalling area transition scripts. Some spelling fixes and other minor changes. |
| 2009-12-18: | Persistant location fixes. The start of some work on portalling. |
| 2009-12-17: | Some work on the ranger guild, more onenter work. |
| 2009-12-16: | More OnEnter work, and a module description change. |
| 2009-12-14: | Updated some rogue-related conversations. |
| 2009-12-11: | Some minor persistence fixes, some onenter script cleanup. |
| 2009-12-08: | Persistent location fix. |
| 2009-12-07: | Updates to Gimil-zar. |
| 2009-12-06: | Fixed "onenter" bugs. |
| 2009-12-05: | Removed a number of unused resources from the game. |
| 2009-11-27: | Dorminar has been changed significantly. |
Nexus uses server version 1.69, and CEP 2.3.